Computer science programming is also known as ‘coding’ or ‘developing’. Usually computer science programming demands in writing, modifying, fixing, and maintaining the source code of a computer software program. Since the software source code is written in a computer science programming languages, the programmer or ‘coder’ requires to know the programming language in depth. The objective of computer science programming is to have a piece of software that aids to perform some action.
In the orthodox software development life cycle, computer science programming phase is seen as one of the most significant steps. Although there are ongoing debates on whether the computer science programming is an art or engineering practice, I personally believe that computer science programming is an engineering exercise. That is because there is a lot of logic and complex calculation being done in computer programming.
When it comes to the history of ‘programming’ it has had a different form. At initial stage, it was a mechanically defined action (using mechanical tools) which was called ‘programming’. One of the most famous ‘programming’ incidents was Al-Jazari’s robotic musicians who were programmed using pegs and cams. Although this ‘programming’ was wholly different from the type of the programming we see at present, there was a good influence from the historical programming concepts to the modern ‘programming’ concepts.
There are a few essentials to fulfill in the modern computer science programming. Although quality essentials were not significant when computer science programming was first introduced, quality has become one of the principal factors in modern programming practices. When it comes to quality, efficiency, performance, reliability, robustness, usability, and portability are thought as the critical factors. If any source code misses any of these features, then that piece of code is not considered as a quality code.
For making the programmer’s life easy, there are many algorithms introduced and standardized. These algorithms can be recycled for addressing many problems in the field of computer science programming. In addition to that, there are a number of methodologies introduced for making the computer science programming exercise easy. There are four computer programming langue classes based on the methodologies; procedural (or structured), functional, and logical. Depending on the methodology used, different programming language are best for development of software for certain domains.
When it comes to computer science programming languages, almost all the languages follow a simple set of guidelines; input, output, the calculations, conditional executions, and repetition. For writing a successful computer software, a programmer needs to understand and employ the above guidelines in such way that they comply with the architecture they are working on.
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